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Samantha Fuster
Samantha Fuster

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Mar 30, 2021

Gameplay Journal Entry #10

Although I am a Game Design major, I do LOVE Greek Mythology and it’s always been an interesting topic to me. I want to try to make a game from this topic because there was never a game that introduced Greek Mythology to me, only books, specifically the Percy Jackson…

2 min read


Mar 24, 2021

Gameplay Journal Entry #9

For this journal, I decided to play The Stanley Parable [2]. I actually have known about this game from when it came out in 2011. The game’s mechanics are an interesting kind of mechanics, which weren’t really done back then, as far as I know. The story telling from the…

2 min read


Mar 9, 2021

Gameplay Journal Entry #8

Today I will be looking at “Alpha Beat Cancer” [1], a game about demystifying cancer for children and teaching terminology and information for informed and productive care. I wanted to find something upbeat that is teaching something that even adults have trouble grasping the concept of. I will be talking…

2 min read


Mar 2, 2021

Gameplay Journal Entry #7

There are many different games that have political undertones like Deus Ex, Human Revolution, Bioshock 1 and 2, and more. But the one game that I do enjoy and have noticed the political undertones, is Wolfenstein 2: The New Colossus. This game came out in 2017 and many people think…

2 min read


Feb 23, 2021

Gameplay Journal Entry #6

Going along with the theme of speaking about glitches, I will be talking about a glitch I actually just learned about 2 weeks ago. It’s gonna be the Tomb Raider corner glitch [2], which works in the water, crouching and at her mansion’s corners. Now, this isn’t a BAD bug…

2 min read


Feb 16, 2021

Gameplay Journal Entry #5

Glitches have been around for as long as games have been around. There are many definitions but I would define a glitch as something that happens in a game that gives a player an advantage or even a disadvantage. According to Olga and Alexei, glitching is a bug that affects…

2 min read


Feb 10, 2021

Gameplay Journal Entry #4

When looks on gamescenes.org, I came across a mod named “Karl Munstedt’s Grand Theft Homo” [1], where they are looking to subvert the hetero agenda of Grand Theft Auto that has been embedded for years. Like Galloway says on Page 107-108 [2], there are different types of modding of games…

2 min read


Feb 2, 2021

Gameplay Journal Entry #3

A game I want to talk about this week is Among Us, which has recently blown up on the internet and has become the most downloaded game in 2020. Now, the regular game is great, but recently there have been amazing mods created by designers not from the company. Modding…

1 min read


Jan 26, 2021

Gameplay Journal Entry #2

The game I decided to play is Wizard 101, which is similar to World of Warcraft in being an MMORPG but has its quirks. Wizard101 uses Gamebyro to create their game. Gamebyro is similar to Unreal, where there is some set paths for you, aka plug-ins, to choose to put…

1 min read


Jan 19, 2021

Gameplay Journal Entry #1

By Samantha Fuster; DIG4813 In “Game Cultures” by Job Dovey and Helen W. Kennedy, on page 64 [2], in the section called “Technicity and hegemony” and the first paragraph, they speak about how other tastes can align with yours when you play the same of something, even if it’s a…

2 min read

Samantha Fuster

Samantha Fuster

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